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06 Numbers and Powers

Black Myth Wukong Bosses: Full List & Tips

Card No. 06·12028 · Updated · Standard formula, shown below

Black Myth: Wukong features over 80 mandatory and optional boss encounters, ranging from early-game elites to the final hidden super-boss. This guide lists the major bosses by chapter, explains the game’s unique boss mechanics, and offers practical strategies for the toughest fights.

Chapter 1: The Black Wind Mountain

The opening chapter serves as a tutorial, but a few bosses will test your timing and resource management.

  • Guangzhi (The Wolf Guai) – A fast, aggressive wolf with a fire-imbued staff. Defeating him rewards the Ling Guang Staff, which adds burn damage.
  • Lingxuzi (The Wolf, Again) – A larger wolf with a multi-hit combo and a lunging grab. Use the Rock Solid spell to parry his final combo hit.
  • Black Bear Guai (Chapter Boss) – A massive bear that gains fire attacks in phase two. Stay close to his back legs and use Immobilize to interrupt his flame breath.
  • Elder Jinchi (Optional) – A giant monk who summons fire pillars. You can skip him, but beating him grants the Fireproof Mantle, which trivializes the chapter boss.

Chapter 2: The Yellow Wind Ridge

This desert region introduces enemies that require specific tactics, like the Wandering Wight (a massive, slow giant) and the Rat Prince (a fast, poison-inflicting dual-blade user).

  • Yellow Wind Sage (Chapter Boss) – A three-phase fight where the boss becomes invisible in phase two. You must obtain the Vessel of the Wind from a side quest to dispel his tornado attack in phase three.
  • Second Rat Prince (Optional) – A duo fight with the First Rat Prince. Take out the First quickly, then focus on the Second’s telegraphed spear thrusts.
  • Mad Tiger – A berserk tiger with a devastating grab. Use Cloud Step to dodge and punish its recovery frames.

Chapter 3: The New West

The snow-covered region introduces enemies with frostbite and a new mechanic: Buddha’s Palm (a counter that triggers when you dodge at the last moment).

  • Kang-Jin Loong (Dragon) – A lightning dragon that flies around the arena. Use Pluck of Many to create clones and focus on its head when it lands.
  • Captain Lotus-Vision – A giant with a shield that blocks frontal attacks. Circle around to its back and use heavy attacks to break its stance.
  • Yellowbrow (Chapter Boss) – A monk with a golden head that reflects projectiles. In phase two, he summons a giant golden hand that you must destroy by attacking the glowing weak point on its palm.

Chapter 4: The Webbed Hollow

This spider-themed chapter has some of the most challenging optional bosses, including the Hundred-Eyed Daoist Master (a giant spider with a laser beam) and the Violet Spider (a fast poison user).

  • Violet Spider (Optional) – She summons spiderlings and uses a web that roots you. Break free with a quick dodge, then punish her during her summon animation.
  • Hundred-Eyed Daoist Master (Chapter Boss) – A multi-armed spider that shoots web projectiles. In phase two, his eyes glow red; hitting them with Thrust Stance heavy attacks staggers him.
  • Duskveil (Secret Boss) – A giant bird with a peacock tail that fires feathers. Use the Needle item (obtained from a side quest) to disable his feather storm.

Chapter 5: The Flaming Mountains

The fire-themed chapter has a unique mechanic: you can extinguish flames by finding water sources, which opens new paths and weakens some bosses.

  • Red Boy (Chapter Boss) – A fiery child who transforms into a giant fire demon. Use the Fireproof Mantle to reduce burn damage, and hit his weak point (the glowing core on his chest) when he charges.
  • Bull Demon King (Secret Boss) – A massive bull with a flaming axe. His ground slam creates lava pools; stay on the outer edges of the arena.

Chapter 6: The Final Battle

The final chapter is a gauntlet of the game’s most iconic enemies, culminating in a two-phase fight against the Great Sage’s Broken Shell.

  • Erlang Shen (Secret Super-Boss) – A humanoid god with a spear and a third eye that fires a laser. He has a stance-breaking mechanic: you must deplete his focus bar to stagger him, then use a heavy attack to deal massive damage. He also has a flying phase where you must use the Cloud Step to avoid his aerial combos.
  • Great Sage’s Broken Shell (Final Boss) – A mirror match that uses your own moveset. He has a perfect dodge counter that punishes button-mashing. In phase two, he gains a shadow clone attack; use Pluck of Many to counter.

Boss Mechanics & Common Mistakes

All bosses in Black Myth: Wukong share a few core mechanics that you must master to succeed.

  • Focus Points – Heavy attacks consume Focus Points, which are built by landing light attacks. A full Focus bar allows a charged heavy that deals massive damage and can stagger bosses.
  • Stagger & Poise – Some bosses have super armor (they ignore your light attacks). Use Rock Solid or Cloud Step to create openings.
  • Spell Management – Spells like Immobilize and Pluck of Many have long cooldowns. Use them when a boss is about to unleash a big attack, not at the start of the fight.

Common mistakes include: not upgrading your gourd (healing flask) at the shrine, ignoring the Will currency (used to buy skills), and not using the Resolute Counterflow skill (which lets you parry with a heavy attack).

How to Prepare for Hard Bosses

If you’re stuck on a boss, follow this checklist:

  1. Level up – Grind enemies near a shrine to gain Sparks (skill points) and increase your health, stamina, and attack.
  2. Upgrade your armor – Use materials from defeated bosses to craft better armor at the shrine.
  3. Equip the right vessel – Some bosses are weak to specific vessels (e.g., the Fireproof Mantle for fire bosses).
  4. Learn the dodge timing – Practice dodging a boss’s combo without attacking, just to learn the rhythm.
  5. Use the environment – Some arenas have pillars or walls that can block boss projectiles.

Frequently Asked Questions

Q: How many bosses are in Black Myth: Wukong?
There are 80+ boss encounters, but the exact number depends on whether you count optional mini-bosses and repeat fights. The main story requires about 30 unique bosses, while the rest are optional.

Q: What is the hardest boss in the game?
Most players agree that Erlang Shen (secret boss) and the final Great Sage’s Broken Shell are the toughest. Erlang Shen has a complex moveset and a stance mechanic that requires precise timing.

Q: Can I skip optional bosses?
Yes, you can skip most optional bosses, but you’ll miss out on valuable rewards like new spells, vessels, and crafting materials. Some optional bosses also unlock secret endings.

Q: Do bosses scale with my level?
No, bosses have fixed stats. Over-leveling can make fights easier, but the game’s difficulty is more about learning patterns than raw stats.

Q: What is the best build for boss fights?
A balanced build with points in Health, Stamina, and Attack is recommended. For spells, Immobilize and Cloud Step are universally useful. For skills, prioritize Resolute Counterflow and Perfect Dodge.

Q: How do I beat the final boss?
Focus on dodging his three-hit combo, then punish with a charged heavy. In phase two, save your Pluck of Many for when he summons clones, and use Rock Solid to parry his staff slam.

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