This guide explains how to start Cyberpunk 2077 as a new player: picking a lifepath, creating a build that fits your playstyle, mastering combat basics, and exploring Night City efficiently. You’ll learn what attributes and perks actually do, how to approach fights without getting overwhelmed, and how to make money and level up early.
Background: What Kind of Game Is Cyberpunk 2077?
Cyberpunk 2077 is an open-world action RPG set in Night City, a dystopian metropolis. You play as V, a mercenary trying to make a name in a world controlled by corporations and gangs. The game blends first-person shooting, melee combat, stealth, hacking (called “breaches” and “quickhacks”), and deep character customization through attributes, perks, and cyberware.
The game has three lifepaths (Nomad, Street Kid, Corpo) that change your starting quest and some dialogue options, but they do not lock you into a specific build. You can freely mix combat styles, though focusing on a few attributes is usually more effective than spreading points evenly.
How Character Progression Works
You gain experience (XP) from quests, kills, and hacking. Each level gives you one attribute point and one perk point. Attributes are the big categories: Body, Reflexes, Technical Ability, Intelligence, and Cool. Perks are smaller bonuses within each attribute tree. Cyberware (implants) further modifies your stats, but you need the right attribute levels to equip higher-tier pieces.
Your level (1-50) and street cred (which unlocks vendors and gigs) are separate. Street cred rises from completing crimes and side jobs, not from main missions. Both matter for progression.
Choosing a Build: The Three Main Archetypes
Most effective builds fall into three broad categories. Pick one as your primary, and invest your first 10-15 attribute points accordingly.
- Netrunner (Intelligence/Cool): Focus on hacking. You use quickhacks like Short Circuit or Contagion to damage enemies from a distance, often without being detected. Requires Intelligence for better hacks and Cool for stealth. Very strong but fragile in direct combat.
- Body/Reflexes (Gunslinger or Brawler): Straightforward gunplay or melee. Body increases health, stamina, and melee damage; Reflexes improves assault rifles, pistols, and blades. Good for players who like shooting or smashing through enemies.
- Technical Ability (Engineer/Crafter): Crafting and tech weapons. Technical Ability lets you craft better weapons and armor, and use tech weapons that shoot through walls. Often combined with Body or Reflexes for survivability.
You can mix, but avoid putting points into all five attributes equally. A common beginner build is the “Solo” – Body and Reflexes with some Cool for stealth – because it’s forgiving and doesn’t rely on complex mechanics.
Combat Basics: Cover, Movement, and Quickhacks
Combat in Cyberpunk 2077 is fast and lethal. Enemies deal heavy damage, especially on higher difficulties. The key is to use cover, keep moving, and use your tools.
- Use cover: The game has a cover system (press Q to snap to cover). Peek out to shoot, then duck back. Standing in the open gets you killed fast.
- Move constantly: Enemies flank and throw grenades. Don’t stay in one spot for more than a few seconds. Use double-jump (cyberware) or dash to reposition.
- Quickhacks: Even if you’re not a Netrunner, you can use a cyberdeck to hack enemies. Breach Protocol to reduce enemy resistance, or use a simple Reboot Optics to blind someone. This gives you a huge advantage.
- Weapon types: Power weapons (normal bullets), Tech weapons (chargeable, can shoot through walls), and Smart weapons (homing bullets). Each has pros and cons. Try all three to see what feels best.
For melee, you have blades (katana, machete) and blunt weapons (bat, hammer). Blunt weapons can stagger, blades cause bleeding. Both are viable but require you to close distance, so invest in Body or Reflexes for health and stamina.
Exploration: Navigating Night City and Finding the Good Stuff
Night City is huge and dense. You can drive, walk, or fast-travel (unlocked at certain stations). Exploration is rewarded: hidden gigs, loot, and cyberware caches are scattered around.
- Use your scanner: Hold Tab to scan the environment. It highlights enemies, loot, and hackable objects. You can also see through walls when enemies are behind cover.
- Do side jobs and gigs: These are marked on the map with yellow icons. They give XP, street cred, and money. They also often have unique loot or story content.
- Look for “NCPD Scanner Hustles”: These are small crime events (blue icons). They are quick and give easy money and items. Great for leveling early.
- Buy a better car: Your starting car is slow. You can buy vehicles from fixers (after doing gigs) or find them in the world. A faster car makes exploration less tedious, but you can also just use fast travel.
Be aware that some areas are more dangerous than others (like the Badlands). Early on, stick to the main districts (Watson, Westbrook) until you have better gear.
Common Mistakes Beginners Make
Many new players struggle because they ignore core systems or spread themselves too thin.
- Not using consumables: You can hold up to 10 of each item (food, drink, meds). Use them in combat; don’t save them for later. You’ll always find more.
- Ignoring cyberware: Cyberware is as important as your weapon. Visit a Ripperdoc to install implants like a better cyberdeck, reinforced tendons (double jump), or subdermal armor. You need the right attribute levels to equip them.
- Spending perk points randomly: Perks are powerful but limited. Focus on one or two trees. For example, if you use pistols, put points into the Handguns perk tree under Reflexes. Don’t put a point into Shotguns if you never use them.
- Not crafting or upgrading: You can craft weapons and armor at any workbench. Upgrading your favorite weapon keeps it viable. Don’t sell all your junk; disassemble it for components.
- Rushing the main story: The main quest is short. Side content gives you levels and money that make the main story easier. Do some gigs between main missions.
Costs and Economy: Making Money and Managing Resources
Money (Eurodollars) is tight early. You need it for weapons, cyberware, and vehicles. Here’s how to earn and save:
- Sell weapons you don’t use: They are the biggest source of income. Disassemble only if you need components.
- Do gigs and scanner hustles: These pay well and are repeatable.
- Loot everything: Sell junk items (they add up). But keep crafting components.
- Don’t buy weapons early: You’ll find better ones as loot. Save your money for cyberware and vehicles.
Cyberware costs vary from a few thousand to tens of thousands. Prioritize one or two pieces that fit your build (e.g., a better cyberdeck for Netrunners, or reinforced tendons for everyone).
Frequently Asked Questions
What is the best lifepath for a beginner?
There is no best lifepath – they only affect the intro and some dialogue. Nomad gives a unique car and a nice desert intro, Street Kid is the most “Night City” feel, Corpo starts with a corporate suit and a different perspective. Pick whichever sounds most interesting; it won’t break your build.
Can I respec my attribute points?
You cannot respec attribute points after the prologue (except for the first 10 points you assign at the very beginning). Perk points can be reset with a special item (Ripperdoc’s respec) but attributes are permanent. So plan your attributes carefully.
How do I get more perk points?
You get one perk point per level. You also get some from completing certain quests and from leveling up your street cred (at certain thresholds). There is no other way to earn them, so spend wisely.
Is stealth viable?
Yes, stealth is very strong. Put points into Cool for the Stealth tree. You can one-shot enemies with a silenced pistol or takedown them from behind. However, some missions force combat, so you need a backup weapon.
What is the max level?
The max level is 50. You also have a separate street cred level (max 50). You don’t need to reach max to finish the game – most players finish around level 30-40 if they do some side content.
Should I play on the easiest difficulty?
If you’re new to action RPGs, start on Normal (or even Easy). The game is challenging on Hard and Very Hard, especially early. You can change difficulty at any time in the settings, so start lower and increase if it’s too easy.
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