This guide explains how the Devil Hunter class in Limbus Company handles the Violence Fiend, a recurring enemy type that punishes passive play. You will learn the Fiend’s attack patterns, the best E.G.O and skill loadouts, and the exact turn-by-turn strategy to beat it without losing Sinners.
What Is the Violence Fiend?
The Violence Fiend is a high-HP abnormality that appears in the story, Mirror Dungeons, and some Luxcavation stages. It is defined by two mechanics: a counter that triggers when you use a skill on it, and a massive single-target nuke it charges for two turns. Unlike normal enemies, it does not stagger easily and gains Attack Power up when its HP drops below 50%. The Fiend is weak to Pierce and Slash, resistant to Blunt, and neutral to Pride and Gloom damage.
How the Fiend’s AI Works
The Fiend cycles through a fixed script every 3 turns. On turn 1, it uses a single-target Slash attack on the Sinner with the lowest HP. On turn 2, it starts charging “Rampage,” indicated by a glowing fist icon. On turn 3, it unleashes Rampage, dealing massive damage to the target and applying Rupture. After that, the cycle resets. If you break its shield (a 10-HP shield that regenerates each turn), the charge is interrupted and it becomes Staggered for one turn.
Key detail: the Fiend’s counter triggers whenever you use a skill targeting it directly. The counter deals 5 fixed damage and inflicts 2 Rupture. This means you cannot simply spam attacks; you must use E.G.O or multi-coin skills that hit multiple times, because each coin counts as a separate attack and triggers the counter multiple times.
Best Sinners and E.G.O for This Fight
Not all Sinners are equal against the Violence Fiend. You want units with high Pierce damage, self-healing, or shield generation. The following are proven picks:
- Rusty Chain (Yi Sang) – His E.G.O applies Bind and reduces the Fiend’s Attack Power, making Rampage survivable.
- Roseate Desire (Rodion) – Deals heavy Pierce damage and heals the lowest HP ally, negating the Fiend’s turn-1 focus.
- Lasso (Heathcliff) – Applies Paralysis, which has a chance to skip the Fiend’s turn, effectively delaying Rampage.
- Base E.G.O (any) – The free 0-cost E.G.O like “Pursuance” or “Repression” can be used to absorb the counter without wasting a skill slot.
For passives, prioritize “Blunt Resistance Up” and “Rupture Count Down” on your tank. The Fiend’s Rupture application is the main source of damage over time, so reducing its count is vital.
Turn-by-Turn Strategy
The fight is a race against the Rampage charge. Here is the optimal rotation:
- Turn 1: Use a defensive E.G.O on the lowest HP Sinner. Do not attack the Fiend with normal skills; instead, use a multi-coin skill like “Rip Space” to break the shield and trigger the counter only once.
- Turn 2: The Fiend starts charging. Use a Pierce skill on the shield to break it. If you cannot break it, use a 0-cost E.G.O to absorb the counter and then guard with all other Sinners.
- Turn 3: The Fiend uses Rampage. If you broke the shield, it is Staggered and you can freely attack. If not, the target takes massive damage – ensure they have Guard up or a shield.
- Turn 4+: Repeat the cycle, but now the Fiend has 50% more Attack Power. Use debuffs like Attack Power Down and keep your HP topped up.
Pro tip: Save your strongest E.G.O for the turn after a Stagger, because the Fiend takes 50% more damage while Staggered.
Common Mistakes and How to Avoid Them
- Using Blunt skills: The Fiend resists Blunt, so your damage is halved. Always bring Pierce or Slash.
- Ignoring the counter: Every skill you use on the Fiend triggers its counter. If you use 5 skills, you take 25 fixed damage and 10 Rupture. That is enough to kill a squishy Sinner.
- Not breaking the shield: The shield regenerates every turn, so you must break it each turn to interrupt the charge. If you let it stay, Rampage becomes unavoidable.
- Forgetting the enrage: After 10 turns, the Fiend’s Attack Power increases by 10% every turn. This is a soft enrage; you must finish before turn 15 or you will wipe.
Team Composition and Loadout
Your team should have at least one tank (base E.G.O with Guard), one healer (Rodion or Hong Lu with a healing E.G.O), and two damage dealers. The fifth slot can be a support with debuffs. For the loadout, equip the following:
- Weapon: Any Pierce-type weapon (e.g., “Rimeshank” or “Warp Express”) to maximize damage.
- Armor: “K Corp. Helmet” or any armor with Blunt resistance, because the Fiend’s basic attacks are Blunt.
- Accessories: “Rupture Count Down” and “Attack Power Down” charms are essential.
Frequently Asked Questions
Can I beat the Violence Fiend with a low-level team?
Yes, but you need to be at least level 30 and have your skills upgraded to level 3. The Fiend’s base stats scale with your level, so a level 30 team is viable. Focus on breaking the shield and using defensive E.G.Os.
What is the best E.G.O for the Violence Fiend?
Rusty Chain (Yi Sang) is the best because it reduces Attack Power and applies Bind, which slows the Fiend’s charge. If you don’t have it, use any E.G.O that applies Paralysis or Attack Power Down.
Why does the Fiend counter me even when I use a defensive skill?
Defensive skills (Guard, Evade) do not trigger the counter. Only offensive skills that target the Fiend trigger it. So you can safely use Guard to avoid the counter, but you will deal no damage.
How do I survive Rampage if I can’t break the shield?
Use a defensive E.G.O on the target, and have all other Sinners Guard. The target will still take about 80% of their HP, but with a shield and Guard, they will survive. After that, heal immediately.
Does the Fiend have any weakness to status effects?
It is immune to Stagger and Sleep, but weak to Paralysis and Rupture. Paralysis has a 30% chance to skip its turn, which is very strong. Rupture increases damage taken, so stack it after breaking the shield.
What is the reward for defeating the Violence Fiend?
You get 200 Lunacy, 2 Battle Pass EXP, and a chance to drop the “Violence Fiend” E.G.O shard, which can be used to craft the “Rampage” E.G.O for Heathcliff.
Final Tips
The Violence Fiend is a DPS check with a twist. You must balance offense and defense, breaking the shield every turn while managing the counter. Bring a healer, use Pierce damage, and never let the shield stay up for more than one turn. With the right team and rotation, you will clear it consistently.
Related
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.
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