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06 Numbers and Powers

El Paso Elsewhere 2: Sequel Playable Now?

Card No. 06·4553 · Updated · Standard formula, shown below

Average pace 5.00 min/km
Average speed
12.00 km/h
Result
Finish time
50 min
You entered
Distance
10 km
You entered
You enter
Finish time, Distance
You get
Average pace, Average speed
Rounding
2 dp

Yes, El Paso Elsewhere 2 is a real sequel and it is playable right now on PC (via Steam) and Xbox Series X|S. The game is a direct continuation of the 2023 cult hit, a stylish third-person shooter with a heavy Max Payne influence, and it launched in 2025. You can buy and download it today, and this article covers what the sequel adds, how it plays, and what you should know before you jump in.

Formula

The calculator above works out your average pace and speed for a run or walk. You enter the total time taken and the distance covered. The pace is the time per unit of distance, and the speed is the distance per hour. The formulas are:

  • Pace (min/km) = Total time (minutes) ÷ Distance (km)
  • Speed (km/h) = Distance (km) ÷ (Total time (minutes) ÷ 60)

Where:

  • t = total time in minutes
  • d = distance in kilometers

Worked Example

Using the default values (50 minutes, 10 km):

  1. Pace = 50 ÷ 10 = 5.00 min/km
  2. Speed = 10 ÷ (50 ÷ 60) = 10 ÷ 0.8333 = 12.00 km/h

So a 50-minute, 10 km run gives an average pace of 5:00 per kilometer and an average speed of 12 km/h.

Background: From Cult Hit to Full Sequel

The original El Paso Elsewhere (2023) was a solo-developed game by Strange Scaffold, known for its dreamlike narrative about a man hunting his ex-girlfriend, who is also a vampire lord. It earned praise for its tight gunplay, slow-motion dodge mechanic, and a surprisingly emotional story. The sequel, El Paso Elsewhere 2, was announced in 2024 and released in 2025. It continues the story of James Savage, but with a new setting and a bigger scope, developed by a small team rather than a single person, which shows in the larger levels and more varied enemy types.

How the Sequel Plays: Core Mechanics

If you played the first game, you know the core loop: enter a level, shoot enemies, use the bullet-time dodge to avoid fire, and progress through a linear series of arenas. The sequel keeps that foundation but adds several key improvements:

  • Dual-wielding is now a full mechanic, letting you carry two different weapons at once.
  • Melee finishers are more integrated, with a dedicated button for close-range takedowns that refill your slow-motion meter.
  • Level design is more vertical, with multiple floors and destructible cover, encouraging you to use the dodge roll more strategically.
  • Enemy variety is much higher: you’ll face shielded enemies, fast melee rushers, and ranged attackers that force you to keep moving.

The game still uses a health bar rather than regenerative health, so you’ll need to find pickups or use the new medkit system. The difficulty is challenging but fair, with checkpoints at each arena start.

How to Choose Your Loadout

You can carry up to two weapons at a time (plus your pistol). The game offers a range of firearms, from pistols and SMGs to shotguns and rifles. Here’s a practical guide:

  • Start with a pistol – it’s accurate and has unlimited ammo, good for finishing off weakened enemies.
  • Pick a shotgun for close quarters – it will one-shot most basic enemies at short range, but it’s slow to reload.
  • Choose an SMG for mid-range – it’s great for suppressing fire and works well with the slow-motion dodge.
  • Save the rifle for long corridors – it’s less useful in tight arenas but excellent for picking off enemies from a distance.

You can switch weapons on the fly from your inventory, but you can’t carry everything. Experiment to find what fits your playstyle—aggressive players will want a shotgun, while cautious players may prefer a rifle.

Common Problems and How to Avoid Them

Players often run into a few issues when starting the sequel:

  1. Running out of ammo – The game gives you plenty of ammo, but only if you search every corner. If you’re low, use your melee attack to conserve bullets.
  2. Getting overwhelmed by enemies – Don’t stand still. The dodge roll has i-frames (invincibility frames) that let you pass through bullets. Use it to reposition, not just to avoid damage.
  3. Missing the story – The narrative is delivered through brief cutscenes and voiceovers. If you skip them, you’ll lose the emotional context that makes the game special. Take a moment to listen.
  4. Difficulty spikes – Some boss fights are tough. If you die repeatedly, try changing your loadout or look for environmental objects (like explosive barrels) that can damage the boss.

If you find the game too hard, you can lower the difficulty at any time from the pause menu—there’s no penalty for doing so.

Comparison: El Paso Elsewhere 2 vs. the Original

Here’s a quick comparison to help you decide if the sequel is worth it:

  • Story – The sequel is longer (about 8-10 hours vs. 6-8) and more personal, focusing on James’s relationship with his father.
  • Graphics – The sequel uses a new engine, so it looks noticeably better, with more detailed environments and smoother animations.
  • Soundtrack – Both have excellent electronic soundtracks, but the sequel features more dynamic music that changes during combat.
  • Replayability – The sequel has a New Game+ mode and a few unlockable cheats, while the original had only a simple hard mode.

If you loved the first game, the sequel is a must-play. If you’re new, you can start with the sequel—it recaps the important plot points in the opening minutes, so you won’t be lost.

System Requirements and Performance

On PC, the game is well-optimized. You’ll need a 64-bit processor and OS, 8 GB of RAM, and a graphics card like a GTX 1060 or better for 1080p/60fps. The game runs on Unreal Engine 5, so it supports DLSS and FSR for better performance on lower-end hardware. On Xbox Series X|S, it runs at 1440p/60fps on Series S and 4K/60fps on Series X. There’s no PlayStation version announced yet, but that could change later.

Cost and Where to Buy

The game costs around $25 on Steam and the Microsoft Store. It’s a digital-only release, so you won’t find a physical copy. There’s a demo available on Steam that lets you play the first level, which is a good way to test if your PC can run it. Keep an eye out for sales—the original often goes for 50% off during major Steam sales, so the sequel might follow.

Safety and Content Warnings

The game is rated M for Mature, with blood, gore, strong language, and intense violence. There are also themes of addiction and mental illness that are handled with some sensitivity, but they might be disturbing to some players. The game has no online multiplayer, so there are no online safety concerns. If you’re sensitive to flashing lights, note that the game has some heavy visual effects during boss fights, but there’s no strobe warning in the settings—you may want to adjust your display brightness if you’re prone to seizures.

Frequently Asked Questions

Is El Paso Elsewhere 2 a direct sequel?

Yes, it directly continues the story of James Savage after the events of the first game. You don’t need to have played the original to understand the plot, but it helps to know the backstory.

How long is the game?

Most players finish in about 8-10 hours, depending on difficulty. If you’re a completionist, it might take 12 hours to find all collectibles and unlock all achievements.

Is there a New Game+ mode?

Yes, after beating the game once, you unlock New Game+, which lets you carry over your weapons and upgrades. Enemies are tougher, but you start with your full arsenal.

Can I play it on PlayStation?

As of now, the game is only on PC and Xbox Series X|S. There’s no official announcement for a PlayStation version, but the first game eventually came to PS5, so it’s possible.

Does the game have co-op or multiplayer?

No, it’s a single-player only experience. The game is designed around the story and the slow-motion mechanic, which wouldn’t work well in multiplayer.

Is the game hard?

It’s challenging but fair. The game has three difficulty levels, and you can change them at any time. If you’re stuck on a boss, lower the difficulty—there’s no shame in it.

Related

Formula used
in t | Finish time | min | 50 | 0
in d | Distance | km | 10 | 0 | 100000
out pace | Average pace | min/km | t / d | 2
out speed | Average speed | km/h | d / (t / 60) | 2

Each line is one input (in, sel, list) or one result (out: label, unit, formula, decimals). How the calculators work

Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.

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