Yes, many fans are heartbroken over the animation quality shown in the first trailers and promotional material for One Punch Man Season 3. The early footage appears to lack the fluid, dynamic action that made Season 1 a landmark in anime fight choreography, instead resembling a more static, budget-conscious production.
Formula
The calculator above works out the average length of each fight scene shown in a trailer. The formula is simple:
Average seconds per fight = Total trailer runtime (seconds) ÷ Number of fight scenes
Where:
- Total trailer runtime is the duration of the trailer in seconds (input t).
- Number of fight scenes is how many distinct action segments appear (input f).
This gives you a rough idea of how much of the trailer is actually devoted to combat, which is useful when comparing trailers from different seasons.
Worked Example
Using the default values: a 120-second trailer with 3 fight scenes.
- Divide the trailer length by the number of fight scenes: 120 ÷ 3 = 40.
- The result is 40 seconds per fight scene.
So the average fight scene in that trailer lasts 40 seconds. The calculator shows this as the first output.
Background: Why Season 1 Set Such a High Bar
To understand the disappointment, you have to go back to 2015. Season 1 of One Punch Man was produced by Madhouse with a team of freelance animators led by director Shingo Natsume. The result was a series of jaw-dropping, fluid fight sequences that many still consider the best in modern anime. The famous fight between Saitama and Boros in episode 12 remains a benchmark for action animation. Fans expected that level of quality to continue.
What Happened in Season 2
Season 2 (2019) moved to a different studio, J.C. Staff, and the change was immediately noticeable. The animation was still competent, but it lacked the punch and creativity of the first season. Many fight scenes were stiff, with less dynamic camera work and fewer impact frames. Fans were vocal about the downgrade, but many hoped Season 3 would bring an improvement.
Season 3 Trailers: What Fans Saw
The first promotional material for Season 3, released in late 2024 and early 2025, showed that the production had moved again, this time to a studio known for digital animation. The trailers revealed character designs that looked closer to the manga, but the animation itself appeared limited. Key fight scenes, such as the clash between Garou and the Monster Association executives, looked like slideshows with minimal motion. The backgrounds were detailed, but the characters seemed to glide rather than move with weight. Fans immediately took to social media to express their heartbreak, with many saying the animation looked like a “mobile game cutscene.�
Why the Animation Looks Different
Several factors contribute to the perceived drop in quality:
- Different studio and staff: Each studio has its own production pipeline and talent pool. The new studio may not have the same experienced action animators.
- Production schedule: Anime is often made under tight deadlines. If the production committee did not allow enough time, the animation will be rushed.
- Digital versus hand-drawn: Heavy use of digital tools and 3D CGI can produce a smoother but less expressive look if not integrated well.
- Budget allocation: The budget might have been spent on voice actors, music, or marketing rather than animation.
How to Judge Animation Quality
When evaluating whether the final product is as bad as the trailers suggest, look for these signs:
- Fluidity: Are movements continuous or choppy? Watch for frames where characters seem to teleport.
- Impact: Do punches and kicks have weight? Good animation shows anticipation, impact, and follow-through.
- Camera work: Dynamic camera angles and pans can make a fight more exciting. Static shots often indicate lower effort.
- Facial acting: Even in action scenes, subtle facial expressions add emotion. Stiff faces are a red flag.
Common Misconceptions
One common misconception is that “bad animation� always means the studio is lazy. In reality, animation quality is often a victim of scheduling and management. Another misconception is that CGI is inherently worse. Many great anime use CGI effectively; it’s only bad when it clashes with the 2D art. Finally, a trailer is not the final product. Sometimes studios save their best cuts for the actual episodes, so the final season could be better than the trailers suggest.
Frequently Asked Questions
Will Season 3 be as bad as the trailers?
Not necessarily. Trailers are often made months before the final episodes are finished. The studio may still be polishing the animation. However, the trailers are the only evidence we have, and they don’t inspire confidence.
Why did the studio change again?
Studio changes usually come down to scheduling availability and production committee decisions. The committee that funds the anime may choose a different studio based on cost, time, or other business factors. It’s rarely about creative choice.
Is the manga better than the anime?
Many fans say yes. The manga, illustrated by Yusuke Murata, has incredibly detailed art and dynamic action that the anime has struggled to replicate. If you’re disappointed by the anime, the manga is a great alternative.
Will there be a Season 4 that fixes the animation?
There is no official announcement. If Season 3 performs well financially, a Season 4 is possible, but the animation studio is unlikely to change unless the production committee decides to. Fans can hope, but there’s no guarantee.
How can I support better animation?
Buying official Blu-rays and merchandise directly supports the production committee. High sales signal that fans care about quality and may encourage them to invest more in future seasons. Streaming views also help, but physical sales have a bigger direct impact.
Related
Formula used
in t | Trailer runtime (seconds) | sec | 120 | 1 | 600 in f | Fight scenes shown | count | 3 | 1 | 20 out avg | Seconds per fight scene | sec/fight | t / f | 1 out total | Total fight time | sec | t | 0
Each line is one input (in, sel, list) or one result (out: label, unit, formula, decimals). How the calculators work
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.
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