This walkthrough covers the “Winds Meet” quest step at the Seedling Temple, where you must solve a wind-based puzzle to open the temple’s inner door. You need to activate three wind spires in the correct order, using the gusts they emit to spin the central mechanism. Completing this unlocks the temple’s lower chamber and the quest item inside.
Formula
The puzzle’s logic is simple: the correct order is always the sequence shown on the mural above the door (left, middle, right). The formula here represents the success condition: you must activate the third spire last. In the calculator, enter the number of seconds you took (for fun) and the order you tried (1, 2, or 3) to see if you solved it. The output is 1 if you chose 3 (the correct last spire), 0 otherwise.
Worked Example
Suppose you take 120 seconds and try order 3 (right spire last). The formula checks: (3 == 3) is true, so the output is 1, meaning you solved the puzzle. If you tried order 2, the output would be 0, indicating a wrong sequence.
Background: The Winds Meet Quest
“Winds Meet” is a world quest in Genshin Impact that begins near the Seedling Temple in the Sumeru region. The temple is an ancient structure overgrown with vegetation, and the quest involves restoring the flow of wind through three spires. The puzzle is part of the larger “Golden Slumber” questline, which explores the history of the desert and the ruins of the ancient civilization. Players often get stuck here because the puzzle’s solution is not explicitly stated, only hinted at by the mural and the wind patterns.
How the Puzzle Works
When you enter the temple courtyard, you’ll see three wind spires arranged in a triangle. Each spire can be activated with Anemo (wind) attacks, which releases a gust of wind. The gusts rotate a central mechanism that has three slots. To open the door, you must insert the gusts in the correct order. The order is shown on a mural on the wall above the door, but it’s faded. Look closely: the mural depicts three symbols, and the order is always left-to-right as you face the door. That means you activate the left spire first, then the middle, then the right. There is no timer, so you can take your time. If you get the order wrong, the mechanism resets, and you can try again.
Step-by-Step Walkthrough
- Stand facing the temple door, with the mural above it.
- Identify the three spires: left, middle, right (relative to your view).
- Use an Anemo character (like the Traveler, Sucrose, or Venti) to attack the left spire. A gust will shoot out.
- Wait for the gust to hit the central mechanism (about 2 seconds).
- Attack the middle spire, then the right spire.
- The door will glow and open. Enter to find a chest and the quest item.
Common Mistakes and Misconceptions
A frequent mistake is activating spires in a random order, hoping to brute-force the puzzle. That works but is time-consuming. Another misconception is that you need to use a specific character or elemental skill, but any Anemo attack works, including the Traveler’s palm vortex. Some players also think the order changes each time, but it’s always the same. Also, note that the gusts travel in a straight line, so make sure you’re standing in front of the spire when you attack, or the gust may miss the mechanism.
Alternatives and Solutions
If you don’t have an Anemo character in your party, you can switch to the Traveler (Anemo) for free. Alternatively, you can use the Anemo Hypostasis’s wind or a wind catcher gadget, but those are less reliable. If you’re still stuck, try leaving the area and returning; the puzzle resets, and you can try again. Some players have reported that co-op mode can cause the gusts to desync, so it’s best to do this solo.
Rewards and Aftermath
Solving the puzzle opens the temple’s lower chamber, where you find a luxurious chest and a key item needed for the quest. After that, you’ll need to return to the quest giver in the village. The reward includes Primogems, Mora, and Adventure EXP. The temple also contains a few common chests and a seelie, so explore thoroughly before leaving.
Frequently Asked Questions
What if I don’t have an Anemo character?
You can use the free Traveler (Anemo) by resonating with a Statue of The Seven in Mondstadt or Sumeru. Alternatively, any character with an Anemo elemental skill, like Sucrose or Venti, works. If you have none, you can still use the Anemo Hypostasis’s wind, but that’s impractical. The Traveler is the easiest option.
Is there a time limit on the puzzle?
No, there is no time limit. You can take as long as you need between activating spires. The only requirement is the correct order. This makes the puzzle stress-free.
Can I do this puzzle in co-op?
Yes, but be careful: in co-op, the gusts may not register correctly if the host and guest are far apart. It’s recommended to do it solo to avoid glitches. If you do it in co-op, make sure everyone is near the mechanism.
What happens if I activate the wrong spire?
The mechanism will reset, and you can try again. There is no penalty. The reset takes about 5 seconds, and you can immediately start over.
Is this puzzle required for the main story?
No, it’s part of a world quest, not the Archon Quest. However, it’s needed to complete the “Winds Meet” quest, which gives valuable rewards. It also unlocks a domain that contains a boss fight later.
Related
Formula used
in t | Time (seconds) | s | 120 | 1 | 3600 in s | Spire order (1-3) | - | 3 | 1 | 3 out pace | Puzzle solved | - | (s == 3) * 1 | 0
Each line is one input (in, sel, list) or one result (out: label, unit, formula, decimals). How the calculators work
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.
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