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06 Numbers and Powers

Convert Valorant to CS2 Sensitivity (Easy Guide)

Card No. 06·13920 · Updated · Standard formula, shown below

This guide shows you how to convert your Valorant sensitivity to CS2 (Counter-Strike 2) so your aim feels identical across both games. You’ll need your current Valorant sensitivity value and your mouse DPI (dots per inch). The conversion uses the standard 3.18 multiplier, which matches the 360-degree rotation distance between the two games.

What You’ll Need

  • Your Valorant sensitivity (found in Settings → General → Sensitivity)
  • Your mouse DPI (usually shown in your mouse software or on the manufacturer’s product page)
  • A calculator or the formula below (you can do it by hand)

Step-by-Step

  1. Note your Valorant sensitivity. For example, 0.5 is common. Write it down.
  2. Multiply by 3.18. This is the accepted conversion factor between the two games’ sensitivity scales. For 0.5, that gives 0.5 × 3.18 = 1.59.
  3. Set that value in CS2. Launch CS2, go to Settings → Keyboard/Mouse → Sensitivity, and enter the result (e.g., 1.59).
  4. Adjust zoom sensitivity (optional). If you use scoped weapons (like the AWP), set Zoom Sensitivity to 1.0 to match Valorant’s default zoom behavior. In Valorant, zoomed sensitivity is automatically scaled; CS2’s default 1.0 does the same.
  5. Test in game. Play a deathmatch or use the aim map to confirm the feel. Do a 360-degree turn; it should be exactly one full rotation with the same physical mouse movement as in Valorant.

Common Mistakes

  • Using the wrong multiplier. Some sources say 3.18, others 3.2. The difference is negligible, but 3.18 is the most accurate based on actual game measurements.
  • Forgetting to match DPI. If you change your DPI between games, the conversion is useless. Keep DPI the same.
  • Ignoring Windows pointer speed. Windows sensitivity should be at the default 6/11 for both games. If you’ve changed it, your aim will be off.
  • Not accounting for raw input. Both games use raw input by default, but if you’ve disabled it in one, enable it in the other to avoid acceleration.

Tips

  • Use the same mouse. Different mice have different sensor behavior, even at the same DPI. Stick to your main mouse.
  • Write down your settings. Keep a note of both sensitivities so you can switch back easily.
  • Fine-tune after a few matches. The conversion is mathematically exact, but muscle memory may need a few hours to adjust. Don’t change it immediately if it feels slightly off.
  • Check for mouse acceleration. Turn off “Enhance pointer precisionâ€� in Windows and any mouse software acceleration features.

Troubleshooting

The sensitivity feels too fast or slow. Double-check your DPI. If you’ve changed DPI recently, that’s the likely culprit. Also verify that you’re using the same Windows pointer speed.

My 360-degree turn is not a full rotation. Measure the physical distance for a 360 in Valorant (e.g., 30 cm). Then in CS2, adjust sensitivity until the same distance gives a full rotation. The formula should get you close, but if your mouse has a different sensor or you have custom settings, manual tuning may be needed.

Zoom sensitivity seems off. If you use a scope, try setting zoom sensitivity to 1.0. If that still feels wrong, you can calculate the correct zoom sensitivity using the ratio of FOVs, but for most players 1.0 is fine.

I changed the sensitivity but nothing happened. Make sure you’re editing the correct profile in CS2. If you have multiple profiles, the game might be using a different one.

Frequently Asked Questions

Is the 3.18 multiplier exact? It’s based on the ratio of the games’ internal sensitivity scales. It’s accurate to within a fraction of a percent, which is imperceptible in practice.

Does this work for both hipfire and ADS? Hipfire is exactly converted. ADS (scoped) sensitivity is separate; using zoom sensitivity 1.0 gives the same relative feel as Valorant’s default.

What if I use a different DPI in each game? Then the conversion is invalid. You must use the same DPI for both.

Can I convert from CS2 to Valorant instead? Yes, just divide your CS2 sensitivity by 3.18 to get Valorant.

Why does my aim still feel different after conversion? The games have different movement mechanics, recoil patterns, and FOV. The sensitivity is matched, but the overall feel will still be distinct.

Should I use the same eDPI (DPI × sensitivity)? Yes, the conversion ensures your eDPI is the same. For example, 0.5 × 3.18 = 1.59, so if your DPI is 800, your eDPI is 1272 in both games.

Related

Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.

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