The five best heroes to team up with Emma Frost in Marvel Rivals are Magneto, Psylocke, Storm, Loki, and Mantis. These picks maximize her Psychic Shock damage, protect her during Diamond Form, and cover her weaknesses in mobility and sustain. Below we break down why each pairing works, how to play them together, and what to avoid.
Why Emma Frost Needs Specific Teammates
Emma Frost is a Vanguard in Marvel Rivals who plays like a hybrid of tank and damage dealer. Her kit revolves around two forms: her human form fires psychic projectiles and can place a mental stun, while her Diamond Form turns her into a frontline bruiser with damage reduction and a melee shockwave. She has no self-heal and no escape ability, so she relies on teammates to peel for her and to follow up on her crowd control. A random team composition often leaves her isolated, which is why pairing her with heroes that complement her rhythm is critical.
The 5 Best Teammates and How to Play Them
1. Magneto – The Shield and Setup
Magneto is Emma’s best partner because his kit directly solves her biggest problem: getting focused when she shifts into Diamond Form. Magneto can place a bubble shield on Emma right as she dives, giving her extra time to land her stun and shockwave. His primary fire also applies a slow, which makes it easier for Emma to land her Psychic Shock projectile. In practice, Magneto should stay mid-range, use his shield to absorb the first burst of damage, then let Emma walk forward and secure the kill with her melee combo. The two also share a team-up anchor bonus that increases Emma’s max health by 150, making her even harder to burst down.
2. Psylocke – The Burst Follow-Up
Psylocke is the ideal Duelist to pair with Emma because she can capitalize on Emma’s stun. When Emma hits an enemy with her Psychic Shock (which stuns for 1.5 seconds), Psylocke can dash in and unload her full combo for a guaranteed elimination. This pairing works best in close-quarters maps where Emma can push and Psylocke can flank from a side angle. The key is communication: Emma calls out her stun target, Psylocke waits half a second, then both strike at the same time. If the enemy team has a healer, Psylocke’s burst is often enough to kill through it because the stun prevents the healer from reacting.
3. Storm – The Speed and Damage Boost
Storm’s passive aura gives Emma a movement speed boost and a damage boost, which patches two of Emma’s weaknesses. Emma is slow in Diamond Form, and her damage output is modest without a boost. With Storm nearby, Emma can close distance faster to land her stun, and her shockwave hits harder. Storm’s ultimate also pairs well: she can initiate with her lightning storm, and Emma can follow up with her own ultimate to lock down the area. Storm should stay slightly behind Emma, using her wind blades to poke, and only commit when Emma engages.
4. Loki – The Sustain and Deception
Loki is the best Strategist for Emma because his healing runes can be placed on Emma while she fights in Diamond Form, and his clone teleport can save her if she gets overextended. Loki’s domain (the green circle) heals allies inside it, and since Emma often stands still to channel her shockwave, she can sit in the rune and tank damage while dealing it. Loki can also copy Emma’s ultimate with his own, creating a double stun that can wipe a team. The synergy is less about raw numbers and more about survival: Loki keeps Emma alive through fights where other healers would lose her.
5. Mantis – The Sleep and Damage Buff
Mantis provides a sleep dart that can set up Emma’s stun combo, and her damage boost (via her own ability) increases Emma’s output. Mantis’s healing over time is also reliable for Emma because it works even when Emma is in Diamond Form (unlike some direct heals that require line of sight). A typical combo: Mantis sleeps an enemy, Emma walks up and uses Psychic Shock to extend the CC, then both focus the target. Mantis’s ultimate also gives a speed boost, helping Emma reposition after a fight. This pairing is strong in coordinated play but requires both players to be comfortable with timing.
How to Choose the Right Teammate for Your Comp
Your choice should depend on your team’s current needs. If you lack a main tank, Magneto is mandatory. If you have a tank already but need more damage, Psylocke or Storm. If your healers are getting dove, Loki can peel and also heal. Mantis is a flex pick that works with almost any comp but shines when you have another DPS who can follow up. A good rule: Emma Frost is not a solo carry; she needs at least one partner who can either shield her, heal her, or follow up on her CC. If you are solo queuing, try to lock in Magneto or Loki because they are more forgiving.
Common Mistakes When Pairing with Emma
- Not respecting her cooldowns: Emma’s stun has a long cooldown (around 12 seconds). If you waste it, you are vulnerable for a long time. Teammates should not expect a stun every fight.
- Diving too deep: Emma’s Diamond Form gives damage reduction but not invincibility. Teammates who follow her into a 1v3 will die. Always have an exit plan.
- Ignoring her human form: Emma is squishy in human form. Healers need to keep an eye on her when she is poking, not just when she is tanking.
- Not using the team-up anchor: If you have Magneto, you get bonus health. Make sure you stay within the anchor range (about 15 meters) to keep the buff.
What to Avoid When Countering Emma
If you are on the enemy team, the best counter to Emma is burst damage that bypasses her Diamond Form’s damage reduction (like Iron Man’s unibeam or Hawkeye’s arrows). Also, characters with displacement (like Spider-Man’s web pull) can yank her out of position before she can engage. Healers should not stand near Emma when she uses her ultimate because it can be interrupted by a stun – and if she is stunned, the ultimate is wasted. Finally, do not chase Emma into a tight corridor; her shockwave hits hard in enclosed spaces.
Team-Up Anchor Bonuses Explained
In Marvel Rivals, certain heroes have anchor bonuses that increase a stat when paired with a specific ally. Emma Frost’s anchor bonus with Magneto gives her +150 max health. This is significant because it lets her survive an extra hit or two. The bonus is active as long as both heroes are on the same team, regardless of distance. Other anchors that affect Emma include a damage boost with Psylocke (though this is not a direct anchor, it comes from Psylocke’s passive). Always check the pre-match screen to see which bonuses are active, and adjust your playstyle accordingly – with Magneto you can be more aggressive, without him you must play safer.
Frequently Asked Questions
Is Emma Frost a tank or a DPS?
She is classified as a Vanguard (tank), but she plays like a hybrid. In human form she deals ranged damage, and in Diamond Form she becomes a melee bruiser. She is not a main tank – she cannot hold a frontline alone for long. Pair her with a second tank or a strong healer.
Can Emma Frost heal herself?
No, she has no self-heal. Her only defensive tools are damage reduction in Diamond Form and a brief shield when she uses her ultimate. She relies entirely on Strategists for healing, which is why Loki and Mantis are recommended.
What is the best ultimate combo with Emma?
Emma’s ultimate (Psychic Dominion) stuns all enemies in a large area for a few seconds. The best combo is to have a DPS with a high-damage ultimate (like Psylocke or Storm) wait until the stun lands, then unleash theirs. This guarantees a multi-kill if the enemy team is grouped.
Does Emma’s Diamond Form block headshots?
Yes, in Diamond Form Emma takes reduced damage from all sources, including headshots. However, she is still vulnerable to crowd control and can be stunned out of her abilities. Use this form to push, not to stand in the open.
Is Emma Frost good for beginners?
She is medium difficulty. Her kit is simple, but positioning and cooldown management are tricky. Beginners should practice with Magneto or Loki as a partner first, as they provide safety nets. Avoid using her in solo queue until you are comfortable with her range.
What maps are best for Emma?
Maps with tight corridors and indoor sections, like the Wakanda maps, are ideal because her shockwave hits multiple enemies in close quarters. Open maps like the Tokyo map make it hard for her to close distance without taking damage.
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