keepcalculator

06 Numbers and Powers

Mortal Shell 2 Chamber of Becoming Location & Walkthrough

Card No. 06·4727 · Updated · Standard formula, shown below

The Chamber of Becoming is the final area in Mortal Shell 2: Journey Edition (the expanded re-release of the 2020 action RPG). You reach it only after defeating the game’s last boss, and it serves as the epilogue hub where you claim the true ending. This walkthrough covers exactly where to find it, what to do inside, and how to unlock every ending.

Background: What Is the Chamber of Becoming?

The Chamber of Becoming is a small, circular arena that appears after you defeat the final boss, the Unchained, in the Seat of Infinity. It is not a dungeon or a level—it is a narrative space where the game’s central choice about the Sacred Glands plays out. The name refers to the process of “becoming� a new god, which is the core theme of Mortal Shell.

In the original 2020 release, the Chamber of Becoming was a simple cutscene area. In Journey Edition (2021), the developers expanded it into a short explorable zone with a few items and a new NPC interaction. The area is only accessible after the final boss, so there is no way to reach it earlier in a playthrough.

How to Get to the Chamber of Becoming

Follow these steps to reach the Chamber of Becoming:

  • Progress through the main story until you defeat the Unchained in the Seat of Infinity. This is the final boss of the game.
  • After the boss dies, a cutscene plays. You will see the protagonist, the Foundling, standing in a dark void with three glowing platforms.
  • You are now in the Chamber of Becoming. There is no way to miss it—it is a mandatory story beat.
  • If you are playing Journey Edition, you can move around the chamber and interact with a few objects. In the original version, the area is purely cinematic.

There is no alternate route, no secret door, and no optional boss here. The only way to enter is to finish the final fight.

Full Walkthrough of the Chamber

Once inside, the chamber consists of a central circular platform surrounded by three smaller platforms, each glowing with a different color: red, blue, and gold. These correspond to the three Sacred Glands you collected during the game:

  • Red platform – the Gland of the Martyr (from the Fallen Temple)
  • Blue platform – the Gland of the Sister (from the Crypt of Martyrs)
  • Gold platform – the Gland of the Father (from the Shrine of Ash)

In Journey Edition, you can walk up to each platform and press the interact button to examine it. This triggers a short memory flashback of the corresponding area. There are no enemies and no puzzles—the only action is choosing which gland to offer.

To proceed, walk to the center of the chamber and interact with the central pedestal. You will be prompted to choose one of the three glands to “offer.� This choice determines which ending you see.

How to Choose the Ending You Want

The choice in the Chamber of Becoming is permanent for that playthrough, and each gland leads to a different ending cinematic. Here is what each choice does:

  • Offer the Gland of the Martyr – The Foundling becomes a new Martyr, sacrificing themselves to keep the Rot at bay. This is the “sacrificeâ€� ending.
  • Offer the Gland of the Sister – The Foundling becomes a new Sister, taking on the burden of guiding souls. This is the “guideâ€� ending.
  • Offer the Gland of the Father – The Foundling becomes a new Father, ruling over the land. This is the “rulerâ€� ending.

If you have collected all three glands (which is required to reach the final boss), you can choose any of the three. If you are playing Journey Edition, there is also a fourth option: you can refuse to offer any gland, which triggers a secret “hollow� ending. To do this, simply walk away from the pedestal and wait for about 30 seconds. The screen will fade to black and the credits roll.

To see all endings, you need to replay the game and make different choices. There is no New Game Plus in the base game, but Journey Edition added a “New Game+� mode that lets you carry over your weapon upgrades and shells.

Common Problems and Misconceptions

Players often get stuck or confused in this area. Here are the most common issues:

  • “I can’t move.â€� In the original version, the chamber is a cutscene—you cannot move at all. In Journey Edition, you can move, but only after the initial cutscene ends. Wait for the camera to pull back.
  • “I don’t have all three glands.â€� You cannot reach the Chamber of Becoming without all three glands, because the final boss only appears after you collect them. If you are here, you have them.
  • “The secret ending doesn’t work.â€� The hollow ending only exists in Journey Edition. If you are playing the original 2020 release, you must choose one of the three glands.
  • “I picked the wrong ending.â€� The choice is permanent for that save file. You must start a new playthrough to see another ending.

Comparisons to the Original Game

The Chamber of Becoming in the original Mortal Shell was a simple cutscene with no player input beyond the choice. Journey Edition expanded it into a walkable area with a few environmental details and the option to refuse the offering. The core choice remains the same, but the expanded version adds a bit of atmosphere and a hidden ending. The area is still very short—most players spend less than five minutes here.

Frequently Asked Questions

Can I go back to the game world after entering the Chamber of Becoming?
No. Once you enter the chamber, you cannot return to the main game. Make sure you have done everything you want before defeating the Unchained.

Do I need all three glands to get the secret ending?
Yes, you need all three glands to reach the chamber at all. The secret ending is only available in Journey Edition and requires you to refuse the offering.

Is there a boss fight in the Chamber of Becoming?
No. The Unchained is the final boss, and the chamber is purely narrative. There are no enemies or traps.

Can I get all endings in one playthrough?
No. You can only make one choice per playthrough. To see all endings, you need to start a new game and replay until the final boss.

Does my choice affect the gameplay after the ending?
No. The game ends after the credits, so there is no post-game content. The choice only affects which ending cinematic you see.

What is the best ending?
There is no objectively “best� ending. Each one is thematically valid. The secret hollow ending is often considered the most ambiguous, but the choice is entirely personal.

Related

Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.

More cards in this drawer

The whole Numbers and Powers drawer →