Universes Beyond is the official Magic: The Gathering product line that brings characters, worlds, and intellectual properties from outside the MTG multiverse into the game as playable cards. You enter a crossover set by buying its booster packs or preconstructed decks, and the cards you get use the same rules as any other Magic card. This article explains what Universes Beyond is, how crossover sets work in practice, how they differ from standard sets, and what to consider before buying into them.
Formula
The calculator above is a pace converter, not a Magic formula, but it illustrates how a crossover set’s mechanics work: you input a known quantity (time and distance) and get a derived rate (pace and speed). For Universes Beyond, the “formula” is simpler: every card has a mana cost, a type line, and rules text, and it interacts with other cards exactly as any Magic card does. There is no separate rulebook for crossover cards; they follow the comprehensive rules of Magic: The Gathering.
Worked Example
Using the default values: you run 10 km in 50 minutes. Pace = 50 ÷ 10 = 5.0 min/km. Speed = 10 ÷ (50 ÷ 60) = 12.0 km/h. The calculator shows these as the average pace and speed. In the same way, a Universes Beyond card like Legolas, Master Archer has a mana cost (e.g., 1G), a type (Legendary Creature — Elf Archer), and abilities that use the same keywords (reach, vigilance) as any other green creature.
What Universes Beyond Actually Is
Universes Beyond is a branding umbrella Wizards of the Coast introduced in 2021 to distinguish crossover products from the main MTG storyline. The first full set was Dungeons & Dragons: Adventures in the Forgotten Realms (2021), though that was later retroactively included. The first fully separate crossover set was Warhammer 40,000 Commander Decks (2022), followed by The Lord of the Rings: Tales of Middle-earth (2023), Doctor Who (2023), Fallout (2024), and Assassin’s Creed (2024). These are not re-skins; they are new cards with original mechanics, designed for the Modern, Commander, and Legacy formats (depending on the set).
How Crossover Sets Work in Gameplay
Crossover cards are legal in the formats their product type indicates. Full booster sets like The Lord of the Rings are legal in Modern, while Commander decks are legal in Commander and Legacy. Cards from Secret Lair drops are legal wherever the original card was legal. The key rule is that a crossover card is a Magic card first: it has a mana cost, a color identity, and it can be countered, destroyed, or exiled like any other. The only difference is the art and name come from another franchise.
There are two main product types:
- Booster sets – These have a full set size (often 250+ cards), a main mechanic, and are drafted like a normal Magic set. Examples: The Lord of the Rings, Fallout (a Commander-focused set with boosters).
- Commander decks – Preconstructed 100-card decks with a new legendary creature as the commander. Examples: Warhammer 40,000, Doctor Who, Assassin’s Creed.
In both cases, the cards use the standard card frame, but with a unique expansion symbol and a “Universes Beyond� stamp on the bottom left of the card face.
How to Choose Which Crossover Set to Buy
Your choice depends on your preferred format and your interest in the source material. If you play Modern, only the full booster sets (like Lord of the Rings) are legal. If you play Commander, any of the Commander decks work. If you just want to collect, pick the franchise you like. A practical approach:
- Identify your primary format (Modern, Commander, Legacy, or casual).
- Check the set’s legality on the official Wizards of the Coast format page (or a reputable MTG database like Scryfall).
- Decide if you want to draft (booster set) or play out-of-the-box (Commander deck).
- Compare the set’s mechanics to your playstyle – e.g., Fallout has a radiation counter mechanic, Doctor Who has time travel and suspended cards.
- Look up the most expensive cards in the set to gauge value, but don’t buy solely for speculation.
Common Problems and Misconceptions
The biggest misconception is that crossover cards are “not real Magic� or that they are overpowered. In reality, Wizards of the Coast designs them with the same playtesting standards as in-universe sets. Some cards are strong (e.g., The One Ring from Lord of the Rings), but so are many in-universe cards. Another issue is confusion about legality: a card from a Secret Lair crossover is only legal in formats where the original card was legal. For example, a Secret Lair version of Counterspell is legal in Modern because Counterspell is legal in Modern, but a new card like The One Ring is legal in Modern because its set is a Modern-legal set.
Another common problem is the price premium. Crossover sets often have higher secondary-market prices due to demand from fans of the franchise who don’t normally play Magic. This means buying a booster box can be more expensive than a standard set, and the expected value may be lower if you don’t hit the chase cards.
Comparisons: Universes Beyond vs. Standard Sets
The main difference is the flavor and the target audience. Standard sets like Outlaws of Thunder Junction or Bloomburrow are set in the MTG multiverse and advance the ongoing storyline. Universes Beyond sets are standalone crossovers; they do not affect the main plot, though they are canon to the Magic multiverse as “parallel worlds� (e.g., the Fallout wasteland is a plane). Mechanically, crossover sets often introduce novel mechanics that fit the source material (e.g., Doctor Who’s “time travel� mechanic that lets you cast cards from exile with time counters). They also tend to have a higher density of legendary creatures, since they are often Commander-focused.
For competitive play, Standard sets are more relevant because they rotate and are the basis of the Standard format. Universes Beyond sets are mostly non-rotating (Modern and Commander), so they have a longer shelf life in those formats.
Costs and Value Considerations
There is no fixed price for crossover products; they vary by set and retailer. Generally, a booster box for a crossover set costs the same as a standard set booster box (around $100–$120 USD for a draft box), but Commander decks are often priced higher (around $50–$60 USD per deck) compared to standard Commander decks (around $40–$45 USD). The secondary market can be volatile: cards from popular franchises like Lord of the Rings can spike in price, but they can also drop when reprints happen. If you are buying to play, the cost is similar to any Magic product. If you are buying to invest, treat it like any collectible – there is no guarantee of return.
Alternatives to Buying Crossover Sets
If you like the idea of playing with crossover characters but don’t want to buy a whole set, you have several options:
- Buy singles – Purchase individual cards from online retailers or your local game store. This is almost always cheaper than buying boosters if you only need a few cards.
- Proxies – For casual play, many groups allow printed proxies. This is not tournament-legal, but it lets you test the cards before spending money.
- Secret Lair – These are limited-time drops that reprint existing cards with crossover art. They are cheaper than a full set and give you a few playable cards.
- Wait for reprints – Some crossover cards are reprinted in later sets (e.g., The One Ring was reprinted in a special edition). This can lower the price.
Remember that the cheapest way to play any format is to buy singles, not boosters.
Frequently Asked Questions
Are Universes Beyond cards legal in Standard?
No. As of 2025, no Universes Beyond set is legal in Standard. They are legal in Modern (for booster sets) and Commander/Legacy (for Commander decks and Secret Lair reprints). Wizards has stated they have no current plans to make a crossover set Standard-legal.
Can I use a Universes Beyond commander in a normal Commander game?
Yes. Any legendary creature from a Universes Beyond Commander deck can be your commander, as long as it has the “Legendary Creature� type and its color identity fits your deck. The card is legal in Commander and Legacy.
Do crossover cards work with other Magic cards?
Yes, they follow the same rules. For example, a Fallout card with the “rad� mechanic interacts with any card that cares about counters, and a Doctor Who card that exiles cards with time counters works with any card that manipulates time counters.
Why are some crossover cards so expensive?
Supply and demand. Crossover sets have a smaller print run than standard sets, and the fan base of the franchise (e.g., Lord of the Rings) is larger than the typical Magic audience. This drives up the price of the most sought-after cards, especially alternate-art versions.
Will there be more Universes Beyond sets?
Yes. Wizards of the Coast has announced several upcoming crossover sets, including Final Fantasy (2025) and Marvel’s Spider-Man (2025). The program is ongoing and has become a regular part of the Magic release schedule.
Related
Formula used
in t | Finish time | min | 50 | 0 in d | Distance | km | 10 | 0 | 100000 out pace | Average pace | min/km | t / d | 2 out speed | Average speed | km/h | d / (t / 60) | 2
Each line is one input (in, sel, list) or one result (out: label, unit, formula, decimals). How the calculators work
Method: the standard formula for this calculation, rounded as each result states. See how the calculators work or report an error.
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