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Where Winds Meet Wandering Tales Walkthrough

Card No. 06·59072 · Updated · Standard formula, shown below

This article is a full walkthrough for the Wandering Tales questline in Where Winds Meet, covering every step from starting the quest to earning all rewards. You will find the exact locations, dialogue choices, and puzzle solutions for each chapter, plus answers to common questions about missable objectives and branching outcomes.

Quest Overview and Starting Point

Wandering Tales is a multi-chapter side quest in Where Winds Meet that unlocks after you reach character level 20 and complete the main story quest “The Road to Qixia.” To begin, open your quest log and select Wandering Tales from the World Quests tab, then travel to the marked location on the map: the small inn at the crossroads east of Qixia City. Speak with the innkeeper, Old Meng, who will ask you to find his missing storybook. Accept the quest to trigger the first chapter.

Chapter 1: The Lost Storybook

Your first objective is to find Old Meng’s storybook, which he says was stolen by a group of bandits. Head to the bandit camp marked on your map, located in the woods northwest of the inn. The camp has three tents; search the chest inside the largest tent to find the storybook. Be prepared for a fight with four bandits who will attack as you take the book. After defeating them, return to Old Meng. He will thank you and ask you to read the book aloud to him, which triggers a short cutscene. The chapter ends with Old Meng revealing that the book is actually a map to a hidden treasure.

Chapter 2: The Treasure Map

Old Meng gives you a torn map that points to a cave in the mountains to the east. The map has three symbols: a sun, a moon, and a star. Travel to the cave entrance, which is guarded by a level 25 elite enemy. You can either fight him or sneak past using the rocks to the left. Inside the cave, you will find a puzzle with three stone pillars, each engraved with one of the symbols. Interact with the pillars in the order: sun, moon, star (the order is shown in your quest journal). This opens a hidden door revealing a treasure chest. Open it to receive a unique weapon blueprint and a letter that starts the next chapter.

Chapter 3: The Letter’s Secret

The letter is from a woman named Lin, who claims the treasure belongs to her family. She asks you to meet her at the teahouse in Qixia City. Travel there and talk to Lin. She explains that the map is only half of the puzzle; the other half is in the possession of a warlord in the north. She offers to pay you 500 coins if you retrieve it. You can accept or decline; accepting leads to the next chapter, while declining ends the quest early (but you can restart it later). If you accept, travel to the warlord’s fortress at the northern edge of the map. The fortress is heavily guarded; you can either fight your way in or use the stealth route through the sewers. Once inside, find the warlord’s study and steal the second half of the map from his desk. Escape and return to Lin.

Chapter 4: The Final Treasure

With both halves of the map, Lin reveals the treasure is located on a small island in the lake southwest of the city. Travel to the lake and use a boat to reach the island. On the island, you will find a stone circle with four pedestals. Each pedestal has a symbol that matches the ones on the map. Place the map on the central pedestal, then interact with the four pedestals in the order shown on the map (the order is random per player, so check your map). This opens a secret underground chamber. Inside, you face a level 30 boss, a stone golem. Defeat it to claim the treasure: a legendary weapon, a large sum of coins, and a unique outfit. The quest concludes with a cutscene and a dialogue choice that affects your reputation with the local faction.

Rewards and Missable Content

Completing all four chapters grants you the following rewards:

  • Legendary weapon (scales to your level)
  • 5000 coins
  • Unique outfit “Wanderer’s Garb”
  • 200 reputation with the Qixia faction
  • A title “Tale Weaver”

There are two missable items: the blueprint from Chapter 2 and the letter from Chapter 3. If you miss them, you cannot complete the quest, so be thorough. Also, the dialogue choice in Chapter 4 can lock you out of a side quest later, so save before choosing.

Common Problems and Troubleshooting

Players often get stuck on the pillar puzzle in Chapter 2. If the door does not open, double-check the order by reading the map again in your inventory. Another issue is the boss in Chapter 4 being too hard; bring healing items and use the environment (the pillars) to block its attacks. If you decline Lin’s offer in Chapter 3, you can restart the quest by talking to Old Meng again, but you will have to redo Chapters 1 and 2.

Frequently Asked Questions

Can I do Wandering Tales with friends? Yes, the quest is co-op compatible, but the puzzle solutions are individual, so each player must solve them.

What level should I be? The quest is designed for level 20-30, but the final boss is level 30, so being at least level 28 is recommended.

Is the treasure worth it? The legendary weapon is one of the best in the game at that level, and the outfit is cosmetic, but the title and reputation are useful.

Can I repeat the quest? No, it is a one-time quest, but you can re-enter the cave and island to farm the boss for materials.

What happens if I choose the wrong dialogue in Chapter 4? You may lose reputation with the Qixia faction, but you can regain it later.

Is there a time limit? No, the quest has no time limit, so you can take your time.

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