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06 Numbers and Powers

Marvel Rivals Cloak & Dagger Guide: Abilities, Combos, Counters

Card No. 06·4137 · Updated · Standard formula, shown below

This guide explains how to play Cloak & Dagger in Marvel Rivals, covering their dual-kit abilities, the best ability combos for healing and damage, and which heroes counter them. You’ll learn the exact mechanics of each skill, how to switch between Cloak and Dagger effectively, and how to position yourself to maximize value in a match.

Background and Role

Cloak & Dagger are a Strategist (support) hero in Marvel Rivals, meaning their primary job is healing allies, but they also bring strong utility and burst damage. They are a two-in-one character: Dagger is the light-based healer who throws daggers that heal teammates and damage enemies, while Cloak is the dark-based utility fighter who can make allies intangible and blind enemies. You control both at once, switching between them with a single button press, which gives you a flexible toolkit that can adapt to almost any situation. They are particularly strong in coordinated teams because their ultimate creates a large area that heals allies and damages enemies, making them a top-tier pick for pushing objectives.

Ability Breakdown and How They Work

To play Cloak & Dagger well, you need to know exactly what each ability does. Here is the complete list of their kit in Marvel Rivals:

  • Dagger Storm (Dagger’s L-Shift): Dagger throws a cluster of daggers that creates a healing area on the ground. It heals allies inside it over time and damages enemies. It has a cooldown of 15 seconds.
  • Lightforce Daggers (Primary Fire – Dagger): Dagger’s basic attack. Each dagger heals a nearby ally or damages an enemy. The daggers home in on targets, making them easy to land.
  • Veil of Lightforce (Dagger’s E): Dagger fires a projectile that heals allies it passes through and grants them bonus health. It also damages enemies it hits. Cooldown is 12 seconds.
  • Dark Teleportation (Cloak’s Shift): Cloak envelops nearby allies in darkness, making them intangible and invisible for 2 seconds. This is a powerful escape tool that can save your team from ultimates. Cooldown is 12 seconds.
  • Terror Cape (Cloak’s E): Cloak throws a cape that damages and blinds enemies, reducing their vision. It also applies a vulnerability debuff that increases damage taken. Cooldown is 12 seconds.
  • Cloak’s Primary Fire (Darkforce Daggers): Cloak fires a short-range beam that damages enemies and applies a debuff that increases damage taken. It also heals Cloak & Dagger slightly.
  • Ultimate – Eternal Bond: Dagger and Cloak dash forward together, creating a long corridor of light and dark that heals allies and damages enemies over time. The area lasts for 6 seconds.

Best Ability Combos

Using abilities in sequence is key to getting value. Here are the most effective combos for Cloak & Dagger:

  • Burst Healing Combo: Use Veil of Lightforce (E) to apply bonus health, then drop Dagger Storm (L-Shift) on your team. This creates a massive healing zone that can out-sustain most enemy damage.
  • Damage Amplification Combo: Switch to Cloak, use Terror Cape (E) to blind and debuff an enemy, then use Darkforce Daggers (primary fire) to melt them. The vulnerability debuff makes your team’s damage much more effective.
  • Escape/Engage Combo: Use Dark Teleportation (Shift) to make your team intangible, then immediately switch to Dagger and drop Dagger Storm to start healing the moment the teleport ends. This is a great way to save a teammate who is being focused.
  • Ultimate Combo: Use Eternal Bond (Ultimate) to push an objective or to counter an enemy push. The area heals your team and damages the enemy, so it’s best used when your team is ready to commit to a fight.

Best Counters (Who Beats Cloak & Dagger)

Cloak & Dagger are strong, but they have clear weaknesses. Here are the heroes that counter them best:

  • Iron Man: His aerial attacks are hard for Cloak & Dagger to hit, and his Unibeam can burst them down quickly. They have no vertical mobility to escape.
  • Spider-Man: His high mobility and burst combo can kill Cloak & Dagger before they can react. Dark Teleportation is your only escape, but it has a long cooldown.
  • Hela: Her long-range hitscan attacks can pick off Cloak & Dagger from a distance, especially when they are focused on healing their team.
  • Magik: She can dive into the backline and disrupt Cloak & Dagger’s healing rhythm. Her damage is high enough to force them to use Dark Teleportation early.

How to Counter Cloak & Dagger (Playing Against Them)

If you are playing against Cloak & Dagger, here is how to shut them down:

  • Focus them first: They are a Strategist, so killing them stops the team’s healing. Call out their position and dive them with mobile heroes.
  • Bait out Dark Teleportation: Do not use your ultimate until they use their Shift ability. If they teleport, wait it out and then engage.
  • Spread out: Their ultimate and Dagger Storm are area-based. If you spread out, you minimize the value of their healing and damage.
  • Use burst damage: Their healing is strong over time, but they cannot heal through a massive burst of damage. Coordinate with your team to focus fire.

Common Mistakes and Positioning Tips

New Cloak & Dagger players often make a few predictable mistakes. Avoid these to improve quickly:

  • Staying on Dagger too long: Dagger is for healing, but Cloak’s utility is essential. Switch to Cloak to use Terror Cape and Dark Teleportation, then switch back to Dagger to heal.
  • Wasting Dark Teleportation: Do not use it to reposition for no reason. Save it for when an ally is about to die or when you need to dodge an enemy ultimate.
  • Standing in the frontline: You are a support. Stay behind your tanks and DPS, but close enough to land your daggers. Use high ground when possible.
  • Not using the ultimate aggressively: Eternal Bond is not just a healing tool. It can be used to secure a kill or to contest an objective, but only when your team is with you.

Team Synergy and Alternatives

Cloak & Dagger work best with heroes who can stay in the fight and benefit from sustained healing. Pair them with tanks like Hulk or Venom, who can dive and soak damage, or with DPS like Punisher or Star-Lord, who can push forward while being healed. If you want an alternative Strategist with a similar utility-based playstyle, consider Loki or Mantis, who also offer strong healing and team utility, though they lack the same level of escape. If you prefer a more aggressive support, Adam Warlock provides high burst healing but has less mobility.

Frequently Asked Questions

How do you switch between Cloak and Dagger?

You switch by using the ability key bound to “Swap” (default is F on PC, or pressing the right stick on console). The swap has a very short cooldown, so you can switch freely during combat.

Does Cloak’s Terror Cape stack with other damage debuffs?

Yes, the vulnerability debuff from Terror Cape stacks with other damage-increasing effects, such as Storm’s ultimate or a teammate’s ability that boosts damage. This makes Cloak & Dagger excellent for enabling burst damage combos.

Can Cloak’s Dark Teleportation avoid all ultimates?

No. Dark Teleportation makes you and nearby allies intangible, which avoids most damage, but it does not protect against crowd control effects like stuns or knockbacks. For example, it will not save you from a Peni Parker stun, but it will dodge a Iron Man’s ultimate blast.

What is the best way to use Cloak & Dagger’s ultimate?

The best way is to use it to push an objective or to counter an enemy push. The area lasts 6 seconds, so it is best used when your team is ready to commit. Do not use it to run away alone; it is a team tool.

Are Cloak & Dagger good for solo queue?

Yes, they are one of the better supports for solo queue because they are self-sufficient and can escape danger. However, they rely on teammates to follow up on your utility, especially the ultimate. If your team does not push with you, the ultimate is wasted.

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